In addition, V-Ray's default settings were not universal at all. Back then, it was a weird website with very abstract and brief descriptions of features, and lack of explanatory examples. The need to write these tutorials was dictated primarily because the official documentation was not very good. The idea of this series is, firstly, to explain all the important concepts of 3D rendering in simple language on illustrated examples, and secondly, to provide a package of initial values or so-called "universal" settings for the renderer which are "battle-tested" on real commercial projects, a starting point recipe, suitable for most scenes and allow you to achieve best balance between quality and speed (visualization time). Then the working version of V-Ray was 1.5. This series of tutorials was originally written in 2010.
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